Go beyond the quota.
Passing the round score keeps the run alive. Overscoring turns a safe chain into momentum for the rounds ahead.
Build four-card chains, bend their value with suits, and race the clock. Every round asks for a sharper score — every boost changes how you reach it.
Designed for iPhone · Portrait menus · Landscape play
Choose exactly four cards. Their values create the result; their colors, suits and special effects decide how many points the chain is worth.
A run is a sequence of tight decisions. Spend a chain now, save a stronger card for later, or shape the deck around a scoring rule.
Passing the round score keeps the run alive. Overscoring turns a safe chain into momentum for the rounds ahead.
The clock never stops. Let it expire and a heart disappears.
You begin with four chains. Empty the counter before meeting the quota and the run takes the hit.
Special rounds may favor even cards, reward face cards or twist the way a chain earns points. Read the condition before committing your hand.
Keep up to three active boosts. Some last for a few uses, some reshape the deck, and some simply make the right card far more valuable.
Every even card in a completed chain contributes additional points.
PersistentChange a suit between two cards when the chain needs a different path.
3 usesFraction cards are harder to place, but reward a successful chain with double value.
Deck effectBuild clever chains, collect unusual boosts and turn a hand of numbers into a run worth remembering.
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